Triangles: 96
Vertices: 50
More model informationHere’s a creepy low-poly biomass I created using baking. This model includes a height map that can be used if multiplied with levels in engine to simulate pulsing or throbbing.
This asset was heavily inspired by “The Flood” in halo and if colour values are changed correctly on hue/saturation, it can be made to look like a flood biomass.
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