Triangles: 2.7k
Vertices: 1.4k
More model informationI have made this base model such a way , that you can wrap this model acording to your ref, but still it should work and you can use it in your game. How I do It using blender, I apply multires mod, use sculpting (just grab and inflate tool). when I get my intended body shape. I duplicate the model. Then The highres one I use for detail sculpting. And the other one, I remove multires mod. So I got one highres and one lowpoly. rest I think you know How to bake.
CC Attribution-NonCommercialCreative Commons Attribution-NonCommercial
Apr 17th 2023
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