Triangles: 33.7k
Vertices: 17.2k
More model informationI created this Character based on my own “Model Sheet”. 32254 Triangles 4192 Textures Programs used: 3ds Max, Mudbox, Substance Painter A rough Lowpoly Blockout was created first. Mudbox was used to sculpt most of the details. Reimported in 3ds Max to retopologize. Textured in Substance Painter. Posing and rendering in 3ds Max (Arnold).
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