Triangles: 18.4k
Vertices: 9.2k
More model informationThis is apart of my original character series ~ just focusing on individual parts first and I made myself first to gauge how I’m gonna do the other characters heads. I started making this in Blender and then moved it into Maya for the UV’s and then into Substance to start the texture process and then into Photoshop to clean it up better and then back into Substance for more refinement.
Comments