This is a model based off the LEGO set 30244, it represents the Star Wars Anakin’s Jedi Interceptor from the 2005 film - Revenge Of The Sith
-Took around 1-3 hours to model within Maya 2020, and was shortly imported into Substance 3D Painter. Within this software I baked all materials with a multitude of custom settings, manually designed all Texture Maps and exported all as a .PNG file type to put onto the .FBX Mesh within Sketchfab. Finally I put this within Unreal Engine 4 as a playable vehicle.
-This model was created due to a College project where I was tasked to create a “Sci-Fi Racing Game” and required it to be in the form of LEGO. Therefore I took this oppotunity to create this classic masterpiece and go much further than tasked to. Starting with concept art composed of around 30 designs (Including Silhouettes), Modelling, Texturing to then given functionality within Unreal Engine4&5.
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