Triangles: 157.3k
Vertices: 97k
More model informationVisualized my laptop that I am using for modeling. Model was created in Blender and textured with Substance painter. It turned that shape of the body is pretty tricky, so I did my best to transfer shape and preserve shading. Think this model is good enough for mid range shots but has lack of details for close shots. Also UV-map could be optimised. Hope you can find an application for this model.
CC AttributionCreative Commons Attribution
May 4th 2024
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