Triangles: 17.6k
Vertices: 8.9k
More model information3D Model made in Blender and Textured in Substance Painter. No Smart Materials/Masks were used while texturing, everything being textured by Hand.
No Polycounts were taken into consideration, I mainly focused on improving my Texturing skills with this project and trying as much as possible to be as close as possible to my own Camera. There are some problems with the Mesh, but as I said, I paid no attention to it, even though I think I should have had.
Please feel free to share insight and help my getting better with some criticism.
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