This assignment is about a 3D model character that has to jump from one side of the cliff to the other side. What was provided to complete this assignment was the 3d model Clift and 3D model character. I completed this assignment was by using a software named blender. I needed to use this software since it has a setting named keyframe where I can make objects move and look like they are never stopping and keep moving. I first made my character walk back a couple of steps back to get a run-up. Then my character starts power walking to jump the cliff. When my character jumps the Clift it then makes movements like it’s jumping high in the sky and bends its knees to land safely on the other side. The pathway I met creating this assignment was a creative innovator. I met this outcome by looking at my peers’ work. I looked at their assignments to get an idea of what I would like to create for my assignment. When I left like I had an idea I then sketched it out and then made my sketch come to life on a blender.
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