Triangles: 14.7k
Vertices: 7.5k
More model informationHardsurfacing modeling and realistic texturing practice. Did most of the pipeline in Maya which includes: proxy, high-res, game-res, and UVs. Then I baked and textured in Substance Painter.
See more about this project: https://www.artstation.com/artwork/OmgvVv
Comments