Triangles: 11.3k
Vertices: 6k
More model informationBase model done in 3Ds Max and high poly in ZBrush, XNormal for AO baking and Normals, texturing done in Substance Painter with a tiny touch in Photoshop. 4K textures and 11.3k triangles. I did a small bit of an animation routine to show the model better.
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