Triangles: 9.3k
Vertices: 5.3k
More model informationI made this to turn into a two dimentional texture to apply to a plane to create ground clutter in an unreal engine environment. I just ended up really liking how the model turned out. I am yet to turn on poly count and laugh at how high it is for such a small object.
Note: I didn’t bother recentering the pivot point as I don’t need it for the next stage of the project anyway, otherwise I would have. I probably should have anyway to be fair just for habit sake.
CC AttributionCreative Commons Attribution
Oct 11th 2017
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