Triangles: 6k
Vertices: 3k
More model informationA project to test rigging and animation abilities in Maya 2024. The character floats up and down while while looking right and left while idle. The tail follows the ghost’s movement up and down, and the arms move naturally as the character breathes in and out. The head bobs up and down very subtley to avoid the head craning looking too rigid, and animation curves are used to make everything look natural.
150 frames at 30 frames per second.
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