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More model informationMaterials from https://ambientcg.com/view?id=Metal038 that has a CC0 lisence. A bit of rust was painted in using Blender texture paint (colour map was modified) Some texture was added using the multires modifier and then a normal map was baked. The baked normal map was combined with the normal map form the metal material by mixing the colours and baked again to have a combined normal map.
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