Triangles: 4.4k
Vertices: 2.3k
More model informationFirst portfolio type piece for my artstation.
Modeled in blender with a variety of techniques in High poly. Retoped in blender, UV’d using Rizom UV. Baked normals and textures done with substance painter.
This turned out to be a really good piece to demonstrate a lot of my techniques I’ve learned. Not only did I use many different techniques to make the high poly but its made of a lot of different materials of varying metalness and roughness.
4,378 Tris 1 material
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