This is another project which I had a tougher time completing. Through the process of creating this model and the eagle on before, i have realised that darker objects are definitely harder to capture. I used a white background and stand for the studio this time around, and even with more clear images, my final object still turned out a bit rougher than anticipated. However, after adjusting some smoothness and clarity in zBrush and Maya, I was able to manipulate the textures enough for the final model to still look like a completed product, rather than something that didn’t quite go as planned. I look forward to delving into figuring out how to make dark objects display just as much clarity as lighter ones.
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