Triangles: 24.6k
Vertices: 12.3k
More model informationA real-time figure study learned in this month’s class, my own first REAL project to work with sculpting.
Rendered in Adobe 3D Stager Sculpted in zBrush Retopologized and posed in Maya Textured in 3D Substance Painter
Polycount: 24,566 Tris Body: 23,806 Eyes: 760
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