Triangles: 1.4k
Vertices: 1.4k
More model informationThis is model which I ashamed a little. I was young and stupid. I recreated some object from game and have no idea why it has so many polygons. Today I know that ps2 could handle with relatively hight poly static objects and designers used this feature to fix some problems with textures
CC AttributionCreative Commons Attribution
Feb 21st 2017
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