Triangles: 47.1k
Vertices: 24k
More model informationSwitch to HD to fix issues with the refraction shader! Based off of concept art by Zatransis (Mike Henry) that can be found here. Made with Blender, Zbrush, Substance Painter, Substance Sampler, Photoshop, and Toolbag. Grass cards are from an asset pack by CG Geek. Check out renders and in-progress shots on my Artstation.
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