Triangles: 500k
Vertices: 247.1k
More model informationThis is a small R&D project of mine to capture the perfect scan, outside, on a bright (somewhat sunny) day.
I encourage you to disable the rendering modes so you can look at the texture map. You will find that the entire thing is flat, raw color. some tweaking will be needed but this workflow may produce highly desired results
The goal is to get data suitable for VFX and videogame art without some of the major hurdles generally involved with this kind of data acqusition.
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