Triangles: 73.4k
Vertices: 41.1k
More model informationA work in progress. Concept model for a VR game environemt (under development). It’s been a chalange to keep the Poly count low. i would like to reduce the draw calls by consoldating the textures. It plays well on an iphone, which was my goal. i think it could use some detail but it works as a demo i think. I will add to this and update it when i have time.
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