Triangles: 51.7k
Vertices: 26k
More model informationA Dragunov sniper rifle made by me over the course of around a month, with a lot of other work here and there. Also added a few extra details which aren’t actually in the real thing lol
Workflow: Modelled in Blender, Textured and baked in Substance Painter
Materials and Texture resolutions: Stock, Mag, Grip, Body, Barell: -PBR (Roughness, Normal, Metallic, Base Colour) -4096x4096 (4k) Trigger, Bolt: -PBR (Roughness, Normal, Metallic, Base Colour) -2048x2048 (2k) Spring: -PBR (Roughness, Normal, Metallic, Base Colour) -1024x1024 (1k)
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