Triangles: 171.7k
Vertices: 85.8k
More model informationSo I started learning ZBrush, and I gotta say the software is pretty good, allowing a lot of sculpting detail very easily. For my first ZBrush project, I just started throwing things on the wall and seeing what sticks. I didn’t really have a clear plan of what I started doing, so I was really impressed by ZBrush’s ability to let me just mess around, and still create something coherent out of it all.
This is the result. It’s a fantasy themed scaled 4-leg Beetle.
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