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More model informationHi, everybody. I also decided to try myself in this challenge. Many thanks to Calvin Bastian for a great scene.
– I tried setting up realistic lighting.
– Tweaked the Bump Map to the maximum, which gave the scene a bit of depth.
– Made the character transparent and it looks VERY COOL !!!
– Enabled the Ambient occlusion filter.
– And of course my favorite BLOOM, which as a good seasoning makes everything better.
Based on “Gaming Guy Room” by Calvin Bastian, licensed under CC-Attribution.
CC AttributionCreative Commons Attribution
Jan 14th 2021
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