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I present to you my personal project based on one of my favorite games - Dead by Daylight.
As a basis, I took a generator, the repair of which is the main goal for saving from the hands of the maniac. And a locker. Which is unlikely to help you survive, even if the killer doesn’t find you. But you will finally be able to see the entity in the face when the collapse is complete. I also created a small environment in the spirit of the game.
When modeling, I tried to maintain a balance between optimization and quality. So… Total tris count: 32.509
This work is my graduation project after completing the course “GameDev” from the online school Kaino. I express my gratitude to the curator Anatoly for the support.
Thank you and see you soon
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