Triangles: 4.7k
Vertices: 4.7k
More model informationCthulhu-esque bust I sculpted in ZBrush. The low poly version was created using ZRemesher and was UVmapped in 3D Studio Max. Texturing was done in Substance Designer. There’s no geometry on the bottom of the model as it was made it but seated in some terrain or another piece of geometry.
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