Triangles: 474.3k
Vertices: 237.2k
More model informationExperimental equipment. Modelled in Blender and textured in Fluent Materializer. The conceptuals of texture variants were created in Stable Diffusion AUTOMATIC1111 web UI. I am experimenting with a feasible way how to UV map for AI tools. This is my second attempt and it took quite a long time. The workflow will be a part of my series of tutorials and guides on digital art and generative AI tools implementation.
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