Triangles: 27.9k
Vertices: 13.9k
More model informationThis is a clown statue model I made using photogrammetry. The statue itself was photoed 150 times from different angles. Used the photos along with reality capture to generate a rough model. Used ZBrush to lower the poly count for both a high and low poly model of the object from Reality Capture. And then used Substance to reposition both the low poly and high poly, as well as UV unrwap the Low poly. Finally using substance painter to texture the model and make it look more realistic.
Comments