Each piece is redesigned but kept as simple as possible,each has three material and two version.No rig or anim,no n-gon but bot every faces are quad so its not suit for animation.
Each piece has specific design theme,they are: Pawn:elemental(fire) creatures,wolf Rook:golem and barbette Knight:armed hydrobiont horse Bishop:magic creature(looks like a bug,its wing can’t make it fly but can speak) who hides under the cape,also with a magic crystal orb to cast spell Queen:plant,fairy,non-human King:steleton,ghost attached to his sword on his throne
This is the first time I made a whole complete 3D model series,and I am not so sure about my 3D Setting. Vertices: min:1200/max:6000 in fbx files(Counted in Blender) UV mapping:Yes There are overlapping UVs for symmetric part,because my design is set up for plastic materials instead of wood materials.
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