Triangles: 23.3k
Vertices: 12k
More model informationTimber board material from texturehaven.com, all other assets made by me :) This was a side project I wanted to do to explore wear and tear on objects with a history, through PBR texturing. Also to make low-poly meshes in a higher level of detail than I normally would. All models have sub-div versions baked to the normal maps, and all texturing was done with Substance Painter. Modelled in Maya 2018. They’re still much cleaner than I originally wanted, but I’m happy with how well used they look :)
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