This is from my first game jam! I had the privilege of doing the character animations for our game, Galaxy Industries. I don’t think the game itself reveals a name for the player character, but he got nicknamed Noodle. I modeled, rigged, and animated the character. I also did the base colors before handing him off to Bryan Walter to animate his pixel eyes and Lucas Zilke for materials. Gun is also my model; its position in his hand looks a little awkward here because of some glitching when I was combining all the animations into one file for sketchfab. Gotta say, it’d be nice if sketchfab’s tutorials on animation uploads were a little clearer, I had to go rooting through forums to figure it out.
That last death animation is him being sucked into the grass, here it looks a little more like quicksand.
This was a ton of fun to work on. Here’s the game itself, go check it out! https://arvuti.itch.io/galaxy-industries
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