Captain Falcon (Photogrammetry Test)3D Model
Captain Falcon (Photogrammetry Test)
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More model informationThis was a SIMPLE and QUICK experiment to test if photogrammetry was viable for certain video game models!
How this was accomplished:
- Dolphin Emulator (Max settings possible, 60fps -> 100% game speed)
- Super Smash Bros Brawl (specifically: Project M for easy to use unlocked camera)
- “Big Blue” map (has nearly perfect background FULLY built-in, clouds & scenery to aid point/feature matching)
- Take video slowly orbiting camera around character model
- Dump video to individual frames
- Record more camera orbits from above and below
- Alicevision Meshroom -> Select photos -> Take a guess at FoV (game does not provide a FoV value or camera focal length)
There are holes and errors compared to the in game model. My total input photo set was around 450 images spread across 3 unique “angles” of orbit. Much more experimentation is required.
Future documentation is planned (full workflow). Model dumps are MUCH easier to work with! This is purely for the challenge of a “virtual” photogrammetry solution!
CC Attribution-NonCommercial-NoDerivsCC Attribution-NonCommercial-NoDerivs
Jul 23rd 2020
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