Triangles: 2.8k
Vertices: 1.5k
More model informationBased on a replica from CS:GO. Modeled in 3DS Max, textured in Photoshop. Low-poly model with a normalmap based on a high-poly bake. Also contains metalness, roughness and ambient occlusion maps. Made by me during my Game Developer course in Digital Arts & Entertainment (DAE Belgium).
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