Triangles: 16.3k
Vertices: 8.3k
More model information-
4096x4096 maps for the chassis: ao, normal, diffuse, metallic, height, roughness;
- 4096x4096 maps for the chassis armor: ao, normal, diffuse,
- metallic, height, roughness;
- 4096x4096 maps for the torso: ao, normal, diffuse, metallic, height, roughness, emission;
- 4096x4096 maps for the torso armor: ao, normal, diffuse, metallic, height, roughness;
= Meshes features:
- separate chassis mesh;
- separate chassis’ armor meshs;
- separate torso mesh;
- separate torso’ armor meshs;
= Polycount features:
- 7864 polys overall (for the: chassis, chassis armor, torso, torso armor);
- 7400 verts overall (for the: chassis, chassis armor, torso, torso - armor);
= This mecha has next motion cycle(with “root mo”) cycles:
- walk forward;
- walk backward;
- strafe left/right;
- jump cycle;
- gun attack cycle;
- punch cycle
- run cycle;
- death cycle;
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