My take on one of the iconic enemies from the Final Fantasy series, the Bomb!
This project began as my first sculpting practice following Odin’s course for Zbrush (https://odin3d.com/cursos-y-packs/zbrush/), although I made my own version (different arms, fangs or rocks, for example). Even though I had already used the software to add detail to other models, this is my first one made from scratch there.
Zbrush has been my biggest “terror” in 3d for a long time, as I always feared sculpting and never saw myself capable of doing it. This model changed my perception and motivation on that front, and I decided to finish the model with a retopology, texturing and even animation to kinda conmemorate it. A big milestone on my learning process of 3d! I hope you like it! :D
Sculpted in Zbrush, retopologized and animated in Blender, baked in Toolbag and textured in Substance Painter. The pipeline is getting larger… xD
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