Triangles: 37.4k
Vertices: 21.4k
More model informationWhat does the weapon of the future look like? In my fantasies, it’s like this!
Within the framework of one blaster, 3 modifications were implemented. In all three, there are significant differences in each of the components, which will make the gameplay more interesting and increase the desire to get the next modification.
The model is ready to be loaded into game engines.
Link to unrealengine
Each UV was created manually, which ensures
the best quality in the required places of the model.
Textures
Texture Size: 2048x2048
- Each of the modifications has texture types: Base color, Emissive, Height, Metallic, Normal, Roughness.
- 1 modification has 1 material and 6 textures.
- Modifications 2 and 3 are divided into 4 materials (Light, Dark, Glow, Details) and a total of 21 textures for modification 2 and 21 textures for modification 3.
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