Triangles: 109.7k
Vertices: 56.9k
More model informationDevelopment of a modular kit of the Fushimi Inari Temple for the creation of assets and environmental design in video games. This process involves crafting simple pieces through modeling in 3DS MAX , mapping generation in UVLayout, texture development using Substance Painter, and finalizing with renders, cameras and asset proposals in Autodesk Maya and Unreal Engine 5.2.
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