Triangles: 3.6k
Vertices: 1.8k
More model informationPhotogrammetry of a real world beachy sandstone scene. Four hundred photos taken with a DSLR. The original textures produced by the Meshroom software were four maps at 8192 by 8192 resolution, now scaled down to one 4096 map with various maps for PBR.
The original raw 3d model and textures were edited using Zbrush. Retopology helped to create a more manageable mesh.
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