BAR MK3 Sniper Rifle3D ModelNoAI
This is a 3D replica of a BAR MK3 Rifle. The file includes the BARMK3 rifle model, and a Scope model.
The Rifle model is broken into two materials, each with its textures:
Receiver - Frontal part of the rifle; receiver, barrel, foregrip. Stock - Back part of the rifle; stock and trigger/magfed.
Parts in the FBX already have their materials assigned, so you’ll just have to worry about placing the PBR textures on them.
Maps types PBR metallic:
Base Color, Height, Metallic, Ambient Occlusion, OpenGL Normal Map, Roughness.
The Scope model is broken into two materials: ScopeMat, and ScopeGlass
Both materials use the same UV space and texture maps.They are separated just in case you may want to use a refractive material directly onto the scope’s glass.
Maps types for PBR metallic Workflow included:
Base Color, Height, Metallic, Ambient Occlusion, OpenGL Normal Map, Roughness, Opacity.
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