Triangles: 10.8k
Vertices: 11k
More model informationThis is an almost finshed model based off the Atlas in the Farnese collection.
This started as a sculpt in Zbrush then moved to Maya to create a Low Poly and finally textured in Substance painter. I will come back to this in the future to lower the poly count further, refine the textures and eventually put it in Unity or Unreal.
CC AttributionCreative Commons Attribution
May 4th 2017
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