Triangles: 2.7k
Vertices: 1.4k
More model informationFor this assessment we were given the task to model a character with a maximum of 3000 tris and with textures being no more than 1024p. We were tasked with making a diffuse, specular, normal and ao map with texturing being in photoshop allowed only. I really like the character I came up with, If I were to change anything I would just use default colours to hand drawing them as well as no normal and AO map as they would be more fitting for the character and for the game but unfortunately they were a requirement for the assessment so I had to stick with them The model reference sheet I based it on was from Airborn Studios https://www.artstation.com/artwork/QrQ9GL
CC AttributionCreative Commons Attribution
Nov 16th 2023
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