Triangles: 1.8k
Vertices: 1.6k
More model informationHello, this is my version of “Apylon, the Soul-Render” by Blizzard. I felt like this is such a cool sword, I wanted to give it a remake, and ended up making a sword quite different from Blizzards own style. For modelling I used. “3DS Max” (basemesh, retopo cleanup, and unwrap) & “ZBrush” for the highpoly. Texturing: xNormals (Baking), Substance Painter for most of the textures, and Photoshop for editing the Emission map a little.
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