Triangles: 672.5k
Vertices: 350.1k
More model informationThis asset is the final result of the Game Asset Pipeline course at Howest DAE. The Concept was made using Bing ImageCreator and was refined by looking at real life references, the mesh without the gravel is made of 270k triangles. I have to say I’m very proud of the end result and I hope you’ll find this as cool as I do :)
PS. Remember to stay hydrated!!!
UE5 renders:
WIP:
Ground Mesh by: “Gravel Ground Module Scan Dry 2”
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