Triangles: 1.9k
Vertices: 995
More model informationOBJECTIVES: - Learn what Rigging is, how it works in an animation production pipeline - Leverage the tools available to set up rigs that maximize optimum control - Create animations that validate the rig for use in animation production.
RIGGING PART 1 - HIERARCHY RIGS: Parenting & Tracking - Setting the Pivot or Origin Point - Assigning the parent
Keyframe the objects performing the normal movements or rotations expected.
Comments