Triangles: 157.7k
Vertices: 78.6k
More model informationThis was modelled textured and rendered in blender. I had alot of trouble exporting this to sketchhub. I ended up finally choosing an .abc file but that meant I had to apply each texture to each object by hand. That took a while, but I think it turned out awesome :) The physics are a little strange. I used blender’s object constraints to simulate the movement rather than rigid body constraints. Either way, I’m happy with it.
Feel free to use any of this however you so choose! (No need to leave credits but it would be very much appreciated! :)
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