Triangles: 14.4k
Vertices: 7.1k
More model informationModeled in maya, textured in Substance painter.
This project was more for getting a clean mesh. Honestly I think I did rather well. This was also an introductory to UV mapping for me as well, and I think the textures turned out rather well. Much has been learned and much is left to be learned. At least I think that’s how that saying goes.
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