Triangles: 12.8k
Vertices: 6.5k
More model informationMaster VR Exercise _ Week 5° _ Exercise: Zbrush Character _ Description: Working from a base mesh from instructor Cosimo Grujic, the steps of the exercise comprised _ 1) sculpting of finer details in Zbrush with a focus on hard surface techniques and polygroups management _ 2) the baking of normal maps and ID maps in Substance Painter where the shading was completed with Smart materials, also made from the instructor _ Although the exercise was due within one week, overall this is still very much a WIP.
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