Triangles: 2.5k
Vertices: 1.3k
More model informationThe modeling process I used for this building was starting out with a square extrusion that I extruted into a long rectangle. My second step was using the Swift Loop tool (in 3ds Max) to cut the building into seperate sections using lines, then I selected and extruded a few squares at the bottom front of the original rectangle, which created the entrance to the building. The last steps I used in my modeling process was extruding the flat top of the rectangle inward the create a dent in the top, and then i selected and extruded 3 similar squares upward so they became boxes/vents on the top and the building.
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