Triangles: 171.4k
Vertices: 85.8k
More model informationPrimitive Blockout for Sculpting- All mirrored details (eyelids, appendages, etc.) are separate meshes.
Edit: Modified some proportions that were bugging me. Combined all separate objects into one, but still with separate meshes. Hope it proves more useful! Use “p” in blender to separate by objects to have multiple objects again.
CC AttributionCreative Commons Attribution
Dec 6th 2018
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